Day |
Content |
Resources |
1
1/22
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- Classroom policies
- Discipline presentation
- Copyright and Fair Use
- Project 1 - Identity Landscape
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2
1/23
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- Working with bitmaps and vectors
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3
1/24
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4
1/27
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- Project 2 - Illustrating an Idiom Introduction
- Color and Contrast adjustments
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5
2/3
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6
2/4
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- Project 2 - Student work time
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7
2/5
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8
2/6
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9
2/7
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- Project 3 - Due
- Electronic Portfolio Creation
- Independent Study Works Overview
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10
2/10
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- Project 4 - Environmental Design
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11
2/11
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12
2/17
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- Project 4 - Student work time
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13
2/18
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- Project 4 - Student work time
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14
2/19
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15
2/20
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- Project 5 - Student work time
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16
2/21
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- Project 5 - Student work time
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17
2/24
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- Project 5 - Student work time
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18
2/25
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- Project 5 - Student work time
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19
2/26
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- Project 5 - Student work time
- Project 6 - Resource Files
- Apple Core Cubism - Using the image Apple Core, practice using Illustrator for making triangles and polygons
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20
2/27
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- Project 5 - Student work time
- Apple Core
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21
2/28
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- Project 5 - Due
- Apple Core
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22
3/3
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- Project 6 - Polygon Cubism
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23
3/4
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- Project 6 - Student work time
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24
3/5
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- Project 6 - Student work time
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25
3/6
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- Project 6 - Student work time
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26
3/7
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27
3/10
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28
3/11
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- Project 7 - Student work time
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29
3/12
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- Project 7 - Student work time
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30
3/13
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- Project 7 - Student work time
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31
3/15
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32
3/18
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33
3/19
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- Project 8 - Student work time
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34
3/20
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- Project 8 - Student work time
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35
3/21
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- Project 8 - Student work time
- Project 7 - Due
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36
3/22
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37
3/24
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38
3/25
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39
3/26
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40
3/27
|
- Student work time
- Final Submission of all work (Projects 1-8) Due
- Independent Works 1-4 Due
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41
3/28
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42
4/7
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- Logos and Branding: Select your favorite brand to share in discussion about what makes a successful logo.
- Color and Psychological Influences: Analyze 10 small business logos for their use of color schemes and/or their psychological effect based on their business services.
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43
4/8
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44
4/9
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- Project 9 - Student work time
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45
4/10
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46
4/11
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- Project 9 - Student work time
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47
4/14
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48
4/15
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- Crash Course #1: Mambo and Pronger
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49
4/16
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50
4/21
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51
4/22
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- Project 10 Stencyl Original Game - students will be developing a game of their own through the creation of original images containing at least 2 scenes.
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52
4/23
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- Project 10 - Student work time
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53
4/24
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- Project 10 - Student work time
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54
4/25
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- Project 10 - Student work time
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55
4/28
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- Project 10 - Student work time
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56 |
- Project 10 - Student work time
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57 |
- Project 10 - Student work time
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58 |
- Project 10 - Student work time
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59 |
- Project 10 - Student work time
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60 |
- Project 10 - Student work time
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61 |
- Project 12 - Student work time
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62 |
- Project 12 - Student work time (Game Setup)
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63 |
- Project 12 - Student work time (Behaviors)
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64 |
- Project 12 - Student work time
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65 |
- Project 12 - Student work time
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66 |
- Project 12 - Student work time (Game Testing)
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67 |
- Project 12 - Student work time
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68 |
- Project 12 - Student work time
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69 |
Project 12 - Student work time |
|
70 |
- Blender Introduction
- Project 12 - Gingerbread Man
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71 |
- Project 12 - Student work time
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72 |
- Project 12 - Student work time
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73 |
- Project 12 - Student work time
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74 |
- Project 12 - Student work time
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75 |
- Project 13 - Head Sculpting
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76 |
- Project 13 - Student work time
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77 |
- Project 13 - Student work time
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78 |
- Project 13 - Student work time
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79 |
- Project 13 - Student work time
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80 |
- Project 13 - Student work time
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81 |
- Project 14 - Reflective Cup
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82 |
- Project 14 - Student work time
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83 |
- Project 14 - Student work time
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84 |
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85 |
- Project 15 - Student work time
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86 |
- Project 15 - Student work time
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87 |
- Project 15 - Student work time
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88 |
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89 |
- Project 16 - Student work time
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90 |
Final Exam |
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