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Computer Art 2 Course Schedule

Page history last edited by Collin Dalton 10 years, 11 months ago

Computer Art and Animation 2 Honors

Course Schedule

 

Recommended Software (Free)

Blender (3D Imaging/Animation)  BLENDER TUTORIALS

Synfig Studio (2D Animation)

Stencyl (Flash Gaming) Resource

Unity (2D/3D Gaming Engine)

Adobe CS2 Programs (CS2 Adobe Programs)

 

 

Important Links

Independent Project Proposal

 

 

Course Schedule

Day  Content  Resources 

1/22

  • Classroom policies
  • Discipline presentation
  • Copyright and Fair Use
  • Project 1 - Identity Landscape

 

1/23

  • Working with bitmaps and vectors

1/24

4

1/27

  • Project 2 - Illustrating an Idiom Introduction
  • Color and Contrast adjustments 

2/3

2/4

  • Project 2 - Student work time
 

2/5

  •  

2/6

2/7

  • Project 3 - Due
  • Electronic Portfolio Creation
  • Independent Study Works Overview

10 

2/10

  • Project 4 - Environmental Design

11 

2/11

 

12 

2/17

  • Project 4 - Student work time
 

13 

2/18

  • Project 4 - Student work time
 

14 

2/19

15 

2/20

  • Project 5 - Student work time
 

16 

2/21

  • Project 5 - Student work time

17 

2/24

  • Project 5 - Student work time 
 

18 

2/25

  • Project 5 - Student work time 
 

19

2/26 

  • Project 5 - Student work time 
  • Project 6 - Resource Files 
  • Apple Core Cubism - Using the image Apple Core, practice using Illustrator for making triangles and polygons  

20 

2/27

  • Project 5 - Student work time 
  • Apple Core 
 

21 

2/28

  • Project 5 - Due
  • Apple Core 
 

22 

3/3

 

  • Project 6 - Polygon Cubism

23

3/4 

  • Project 6 - Student work time
 

24 

3/5

  • Project 6 - Student work time
 

25 

3/6

  • Project 6 - Student work time

26 

3/7

  • Project 6 - Due
 

27 

3/10

28 

3/11

  • Project 7 - Student work time  
 

29

3/12 

  • Project 7 - Student work time  
 

30 

3/13

  • Project 7 - Student work time

 

31 

3/15

  • Project 7 - Due
 

32 

3/18

  • Project 8 - Portraiture

 

 

33 

3/19

  • Project 8 - Student work time 
 

34 

3/20

  • Project 8 - Student work time 
 

35 

3/21

  • Project 8 - Student work time
  • Project 7 - Due 

 

36 

3/22

  • Project 8 - Due

 

37 

3/24

  • Project 8 Critique
  •  

38

3/25 

  • Student work time 
 

39 

3/26

  • Student work time 
 

40 

3/27

  • Student work time
  • Final Submission of all work (Projects 1-8) Due
  • Independent Works 1-4 Due 

 

41 

3/28

42 

4/7

  • Logos and Branding: Select your favorite brand to share in discussion about what makes a successful logo.
  • Color and Psychological Influences:  Analyze 10 small business logos for their use of color schemes and/or their psychological effect based on their business services.
 

43 

4/8

 

44

4/9 

  • Project 9 - Student work time  
 

45 

4/10

 

46 

4/11

  • Project 9 - Student work time 

 

 

47 

4/14

48 

4/15

  • Crash Course #1: Mambo and Pronger

 

 

49 

4/16

  • Crash Course #2 : Space

 

50 

4/21

  • Crash Course #2 Due   
 

51 

4/22

  • Project 10 Stencyl Original Game - students will be developing a game of their own through the creation of original images containing at least 2 scenes.

52 

4/23

  • Project 10 - Student work time  
 

53 

4/24

  • Project 10 - Student work time
 

54 

4/25

  • Project 10 - Student work time

 

55 

4/28

  • Project 10 - Student work time 
 
56 
  • Project 10 - Student work time
 
57 
  • Project 10 - Student work time
 
58 
  • Project 10 - Student work time
 
59 
  • Project 10 - Student work time
 
60 
  • Project 10 - Student work time  
 
61 
  • Project 12 - Student work time  
 
62 
  • Project 12 - Student work time (Game Setup) 
 
63 
  • Project 12 - Student work time (Behaviors)
 
64 
  • Project 12 - Student work time  
 
65 
  • Project 12 - Student work time  
 
66 
  • Project 12 - Student work time (Game Testing) 
 
67 
  • Project 12 - Student work time  
 
68 
  • Project 12 - Student work time  
 
69  Project 12 - Student work time    
70 
  • Blender Introduction 
  • Project 12 - Gingerbread Man
71 
  • Project 12 - Student work time
 
72 
  • Project 12 - Student work time 
 
73 
  • Project 12 - Student work time 
 
74 
  • Project 12 - Student work time 
 
75 
  • Project 13 - Head Sculpting 
76 
  • Project 13 - Student work time  
 
77 
  • Project 13 - Student work time  
 
78 
  • Project 13 - Student work time  
 
79 
  • Project 13 - Student work time  
 
80 
  • Project 13 - Student work time   
 
81 
  • Project 14 - Reflective Cup 
82 
  • Project 14 - Student work time   
 
83 
  • Project 14 - Student work time    
 
84 
  • Project 15 - UV Mapping
85 
  • Project 15 - Student work time    
 
86 
  • Project 15 - Student work time 
 
87 
  • Project 15 - Student work time 
 
88 
  • Project 16 -  Rigging
89 
  • Project 16 - Student work time 
 
90  Final Exam  

 

 

 

 

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